Originally, Pong didn't have sound. When Allan Alcorn first designed it as an exercise for Atari founder Nolan Bushnell told him he wanted it to have realistic sound effects, including a roaring crowd and booing when a player lost a point. But Alcorn was running out of room on the circuit board and furthermore, didn't know how to even begin to generate those kind of sounds. So instead we got the now-iconic minimalist ping and pong sounds. And so does restriction lead to inspiration; the net, after all, makes the game possible.
When Miles Davis recorded Kind of Blue in 1959, by way of contrast, he was looking for a way out of the straitjacket harmonies of bebop. He'd begun this work with modal compositions on Milestones and 1958 Miles (or '58 Miles as listeners in the CD age came to know it from the new cover art), but for Kind of Blue he came into the studio with nothing but sketches--scales or melody lines for the improvisers to use. The results were, of course, legendary.
And now here is Kind of Bloop, an album that re-imagines Davis' album as the soundtrack for a vintage Nintendo or Sega videogame. If that simple description doesn't already give you a clear picture, you should probably just head over to kindofbloop.com, where you can listen to samples and also buy the album.
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